It fluctuates between 20-40 FPS while I fly around the world with the fast privilege, and while it does take some time to load the surrounding chunks, it feels smooth. This laptop gave me around 10-20 FPS a few versions ago - a bit too sluggish for my taste. GPU: ATI Radeon Mobility HD 3470 (OpenGL 3.0) with 256MB dedicated RAM + 512MB from system RAM (on demand) CPU: Core 2 Duo T9550 at 2.66 GHz (dual core) The slowest "modern enough" PC I tested this release on is an older laptop: Either way, MineClone2 always had lower requirements compared to Minecraft, so things are in pretty good shape even for older PCs. If you downloaded the Minetest Engine source code in which this file isĬontained, you probably want to download the Minetest Game Minetest is a free open-source voxel game engine with easy modding and game creation.Thanks for sharing the news! :) We hope the performance improvements will be visible for those who play the game regularly, especially on lower end hardware. Table of ContentsĪll controls are re-bindable using settings. Some can be changed in the key config dialog in the settings tab. Games may add special features)ĭisable/enable camera update (Mapblocks are not updated anymore when disabled, disabled in release builds) Pause menu/abort/exit (pauses only singleplayer game)Įnable/disable fly mode (needs fly privilege)Įnable/disable fast mode (needs fast privilege)Įnable/disable noclip mode (needs noclip privilege)Īux1 (Move fast in fast mode. bin = C:\Program Files\Minetest\bin (Depends on the install location).share = C:\Program Files\Minetest (Depends on the install location).user = Contents/User OR ~/Library/Application Support/minetest.Worlds can be found as separate folders in: user/worlds/ Configuration file This file is created by closing Minetest for the first time.A specific file can be specified on the command line. A run-in-place build will look for the configuration file in.Location_of_exe/./nf and also location_of_exe/././nfĬompiling Compiling on GNU/Linux Dependencies Dependencyįor Debian/Ubuntu users: sudo apt install g++ make libc6-dev cmake libpng-dev libjpeg-dev libxxf86vm-dev libgl1-mesa-dev libsqlite3-dev libogg-dev libvorbis-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev libzstd-dev libluajit-5.1-devįor Fedora users: sudo dnf install make automake gcc gcc-c++ kernel-devel cmake libcurl-devel openal-soft-devel libvorbis-devel libXxf86vm-devel libogg-devel freetype-devel mesa-libGL-devel zlib-devel jsoncpp-devel gmp-devel sqlite-devel luajit-devel leveldb-devel ncurses-devel spatialindex-devel libzstd-develįor Arch users: sudo pacman -S base-devel libcurl-gnutls cmake libxxf86vm libpng sqlite libogg libvorbis openal freetype2 jsoncpp gmp luajit leveldb ncurses zstdįor Alpine users: sudo apk add build-base cmake libpng-dev jpeg-dev libxxf86vm-dev mesa-dev sqlite-dev libogg-dev libvorbis-dev openal-soft-dev curl-dev freetype-dev zlib-dev gmp-dev jsoncpp-dev luajit-dev zstd-dev You can install Git for easily keeping your copy up to date. If you don’t want Git, read below on how to get the source without Git. This is an example for installing Git on Debian/Ubuntu: sudo apt install gitĭownload source (this is the URL to the latest of source repository, which might not work at all times) using Git: git clone -depth 1 ĭownload minetest_game (otherwise only the "Development Test" game is available) using Git: git clone -depth 1 games/minetest_gameĭownload IrrlichtMt to lib/irrlichtmt, it will be used to satisfy the IrrlichtMt dependency that way: git clone -depth 1 lib/irrlichtmtĭownload source, without using Git: wget ĭownload minetest_game, without using Git: cd games/ĭownload IrrlichtMt, without using Git: cd lib/īuild a version that runs directly from the source directory: cmake. LH to see all CMake options and their current state. If you want to install it system-wide (or are making a distribution package), You will want to use -DRUN_IN_PLACE=FALSE. You can build a bare server by specifying -DBUILD_SERVER=TRUE.
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